Chat'Fé Video Game
I took part in the ‘Scientific Game Jam’ organised by the Féru des Sciences and the University of Lorraine. During this 48h hackathon I co-developped a video game in French inspired from my PhD topic.
We received the second prize from the jury and the prize of the public.
It was a great experience and I had a lot of fun working with the Bob team over the weekend. I am very happy with the game we created and I hope you will enjoy playing it as much as we enjoyed making it!
We will keep working on the game when we have some free time to add more content and fix some current issues.
Figure 1: During the development.
The Game
Figure 2: A scene from the game.
In Chat'Fé you play the last employee of a coffee shop whose boss has decided to cut costs by replacing the human employees with a ChatBot. However the ChatBot is not very good at understanding the customers and keeps passing on wrong orders. Your job is to properly serve the customers by understanding their orders despite the ChatBot's interference and the customers' sometimes difficult-to-understand requests.
The Team
| Amandine Decker | PhD student in Computer Science and Computational Linguistics | PhD topic and dialogue writing |
| Augustine Amet | Art student at ENSAD | Graphisms |
| Gabriel Muller | Internet and Multimedia student at IUT Saint-Dié-des-Vosges | Programming and music |
| Lana Lachat | Internet and Multimedia student at IUT Saint-Dié-des-Vosges | Music and dialogue writing |
| Sasha Bertrand-Prouveur | Internet and Multimedia student at IUT Saint-Dié-des-Vosges | Graphisms and dialogue writing |
| Vincent Tourneur | PhD student in Computer Science | Programming |
| Zoé Millard-Rannou (@papillion._de_.nuit) | Internet and Multimedia student at IUT Saint-Dié-des-Vosges | Graphisms |

Figure 3: Awards time.