Chat'Fé Video Game

I took part in the ‘Scientific Game Jam’ organised by the Féru des Sciences and the University of Lorraine. During this 48h hackathon I co-developped a video game in French inspired from my PhD topic.

We received the second prize from the jury and the prize of the public.

It was a great experience and I had a lot of fun working with the Bob team over the weekend. I am very happy with the game we created and I hope you will enjoy playing it as much as we enjoyed making it!

We will keep working on the game when we have some free time to add more content and fix some current issues.

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Figure 1: During the development.

The Game

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Figure 2: A scene from the game.

In Chat'Fé you play the last employee of a coffee shop whose boss has decided to cut costs by replacing the human employees with a ChatBot. However the ChatBot is not very good at understanding the customers and keeps passing on wrong orders. Your job is to properly serve the customers by understanding their orders despite the ChatBot's interference and the customers' sometimes difficult-to-understand requests.

The Team

Amandine Decker PhD student in Computer Science and Computational Linguistics PhD topic and dialogue writing
Augustine Amet Art student at ENSAD Graphisms
Gabriel Muller Internet and Multimedia student at IUT Saint-Dié-des-Vosges Programming and music
Lana Lachat Internet and Multimedia student at IUT Saint-Dié-des-Vosges Music and dialogue writing
Sasha Bertrand-Prouveur Internet and Multimedia student at IUT Saint-Dié-des-Vosges Graphisms and dialogue writing
Vincent Tourneur PhD student in Computer Science Programming
Zoé Millard-Rannou (@papillion._de_.nuit) Internet and Multimedia student at IUT Saint-Dié-des-Vosges Graphisms

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Figure 3: Awards time.

Author: Amandine Decker

Last updated: 2026-04-03 ven. 16:10

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